Procedural Terrain (+Hexmap) - Vista - Personal Edition

FREE
Publisher Pinwheel Studio
File size 27.72MB
Number of files 653
Latest version 2024.2.1
Latest release date 2024-09-30 09:33:13
First release date 2024-09-26 07:18:14
Supported Unity versions 2018.4.2 or higher

OVERVIEW

Vista is an advanced yet easy to use terrain generator for procedural terrain and scene editing.

Empowered by massive GPU calculation, robust biomes system and a huge library of nodes with realistic nature simulations, Vista offers the best terrain generation workflow and experiences you can find no other asset in Unity.

Vista terrain generator has the following characteristics:

  • Non-linear: You can combine nodes in any order to define the terrains, and output multiple data (height, color, vegetation, etc.) at once.
  • Non-destructive: Your terrains and scenes are generated using rules defined in the graph, modifying a single property of the graph will give you a whole new terrain. If you want to, you can reverse the previous result without losing any of your work.
  • Parametric: You can control nearly every aspect of your terrains just by playing around with simple numbers, the terrains will adapt without sweating. That way you can have infinite variations in a single graph.
  • Local: Your terrains are mixed by a set of “local biomes” manually placed in the scene. This way it’s easier for you to control the scene layout and it fits better to your game’s story.

EDITIONS

This asset is currently distributed with 3 editions: Personal, Indie and Pro.

The Pro edition unlocks more powerful features for more ambitious teams and projects, while this Indie edition provides most used features for small teams and solo devs.

See comparison.


PROJECTS USE VISTA


NOTE

Some art assets in the videos/screenshots are NOT included in this package.


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