Procedural Object Placement - Runtime

Alaa Dev

(0)
$6 $13
ENDS SOON ! -50%
Publisher Alaa Dev
File size 581.20kB
Number of files 46
Latest version 1.0.2
Latest release date 2025-04-17 02:17:12
First release date 2025-04-16 03:29:16
Supported Unity versions 2018.4.2 or higher

This tool offers a highly efficient and customizable object placement system using Poisson-disc sampling. Designed for game developers and level designers, it enables natural, non-overlapping distribution of prefabs across a user-defined region in your scene.


The system supports real-time placement using raycasting and includes object pooling for performance optimization. With an intuitive custom inspector, adjustable placement parameters, and visual gizmo feedback, it's ideal for procedural generation in open-world environments, forests, rocks, NPCs, props, or any object needing scattered placement.

Easily extendable and suitable for a variety of genres including survival, strategy, sandbox, and more.