Procedural Mesh Exploder

$4
Publisher Bora Kasap
File size 389.20kB
Number of files 20
Latest version 1
Latest release date 2020-08-12 12:29:10
First release date 2020-08-12 12:29:10
Supported Unity versions 2018.4.2 or higher
Explode mesh faces by using actual triangles entirely at runtime.

Watch Gameplay Demonstration 1

Watch Gameplay Demonstration 2

Pros: Using actual triangles results an optimal performance.

Cons: Meshes can only be splitted to maximum amount of actual triangles.

- Supports Skinned & Animated meshes.
- Textured clusters not supported.

- URP versions included.

Simple Usage: Just drag and drop MeshExploder prefab into GameObject you wish to explode and call "Explode()" from your scripts.

Click to Read Documentations