Procedural Map Generator

TBOXFINN

(0)
$9 $18
ENDS SOON ! -50%
Publisher TBOXFINN
File size 1.50MB
Number of files 30
Latest version 1
Latest release date 2025-02-27 08:33:11
First release date 2025-02-27 08:33:11
Supported Unity versions 2018.4.2 or higher

Tboxfinn Procedural Map Generator is a powerful and customizable tool for generating procedural islands and ocean-surrounded terrains in Unity. Designed for flexibility and ease of use, this asset allows developers to create unique maps using seed-based generation, ensuring consistent and reproducible results.

With a variety of adjustable parameters, users can fine-tune their terrains by modifying LOD (Level of Detail), noise scale, falloff intensity, and terrain height and size. The generator supports both numeric and text-based seeds, offering creative freedom in terrain design. Additionally, you can toggle flat shading for a stylized low-poly look or use smoother shading for a more natural feel.

Whether you're developing open-world games, survival experiences, or strategy maps, this procedural generator provides an efficient and scalable solution for dynamically generated environments.

Key Features:
Procedural island generation – Create terrains surrounded by water.
Seed-based system – Use numbers or text-based seeds for consistent results.
LOD and noise scale customization – Optimize terrain details based on performance needs.
Falloff control – Adjust terrain edges for natural-looking island formations.
Flat shading toggle – Switch between low-poly and smooth shading.
Fully customizable parameters – Modify terrain height, size, and noise settings.

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