Publisher | Jouni Hyttinen |
---|---|
File size | 2.34MB |
Number of files | 91 |
Latest version | 1 |
Latest release date | 2018-11-26 11:46:08 |
First release date | 2015-03-12 11:39:52 |
Supported Unity versions | 2018.4.2 or higher |
This package can be used as a base for RTS, City-building, 4X, Roguelike and Grand Strategy type game or just a procedural level generator for any imaginable type of strategy or action game.
Everything is created procedurally with LibNoise's different noise algorithms, no pre-made models used at all. Almost everything is customizable with custom editor inspectors. Includes example unit which uses A*-pathfinding to move on the grid, mini-map and plenty of other features.
For more information, please download the readme file: PHGF - ReadMe.pdf
Please watch these videos of the end results from the Youtube:
Showcase video
Slideshow video
Support Forum: Link to support forum
API documentation: Link to API docs
Coded in C# and includes full source code.
Everything is created procedurally with LibNoise's different noise algorithms, no pre-made models used at all. Almost everything is customizable with custom editor inspectors. Includes example unit which uses A*-pathfinding to move on the grid, mini-map and plenty of other features.
For more information, please download the readme file: PHGF - ReadMe.pdf
Please watch these videos of the end results from the Youtube:
Showcase video
Slideshow video
Support Forum: Link to support forum
API documentation: Link to API docs
Coded in C# and includes full source code.