Publisher | SpockBauru |
---|---|
File size | 342.56kB |
Number of files | 10 |
Latest version | 2.0.0 |
Latest release date | 2023-07-27 03:42:05 |
First release date | 2022-03-10 07:38:15 |
Supported Unity versions | 2018.4.2 or higher |
ProbeGridAndCut is a free editor extension that helps on the demanding task of place Light Probes into the scene. It lets you generate a grid of light probes, and then you can delete unwanted ones based on objects around.
How to Use
Right click on Hierarchy window -> Light -> Probe Grid And Cut.
You Are in Control of the Grid
ProbeGridAndCut lets you choose the exact number of light probes on each axis without complications.
Cutting Light Probes
Warning: Cutting probes works only with objects containing colliders.
- Cut based on Tags: There are light probes passing through the floor? Just select the tag you used for the ground and cut out those probes!
- Cut probes far from objects: There are no objects near the probe? Maybe is not needed! Select a test radius and cut probes that are far from everything.
- Cut probes inside objects: Oh no, there's a probe inside an object spoiling the lighting! Define the max dimension of the object and get rid of this bad apple.
Make Everything
If you are used with the tool and know how to configure it, this button makes all operations above at once. Just make sure that you know what are you doing.
The Dangerous Button
This button will use the option "Make Everything" for all ProbeGridAndCut scripts placed in the scene. You must be really careful on this one!
Limitations
ProbeGridAndCut is not designed to work with a huge number of Light Probes, it was made to handle a bunch of relatively small grids (less than 10,000 probes per group).
If you want to place something like 100,000 probes at once covering your entire scene, please consider professional tools such as "Magic Light Probes", "AutoProbe" or "Automatic Light Probe Generator".
For more information please read the Manual
Ending notes
This tool was entirely made on my free time. If you want to support me, please make an awesome asset compatible with URP and publish for free to the community!