Prime Tile

$19
Publisher Harrison Thompson
File size 3.98MB
Number of files 103
Latest version 1
Latest release date 2024-10-22 08:04:46
First release date 2022-10-07 01:57:15
Supported Unity versions 2018.4.2 or higher

PrimeTile is a collection of tools for making tile-based 2D and Top-Down games.

-- Primary Features:

---- Flow Field: All-To-One pathing across a map. Calculated with Jobs and Burst for high performance. A set of FlowFields can be used together to allow agents to go anywhere without calculating paths.

---- RayCast: Iterates over all tiles between two given tiles. Can be used with Flow Fields to allow agents to get anywhere on a map.

---- CircleCast: Iterates over all tiles in a circle.

---- Footprint: A set of tile-offsets. Allows a set of characters or objects to exist on a tile-grid while having different sizes and shapes.

---- MoveDirection: Defines 8-way movement in PrimeTile. Contains optimized methods that work with Burst vectorization.

---- MapSource: A map source can find the walkable / unwalkable areas on your map. There are 3 types: Layout, Texture, TopDownPhysics.


-- Contains 4 demos, each with their own implementation:

---- No Collision: Simplest implementation

---- Footprint: Agents exist on a tile grid (like chess) but they can be one of a variety of shapes or sizes

---- Boids: Agents use flocking mechanics

---- TopDown Physics: Agents use Unity Physics and forces to move around


-- Contains 4 other demos, showing use of other bits and pieces of PrimeTile


Top Publisher Assets