Publisher | Lune Interactive |
---|---|
File size | 10.27MB |
Number of files | 306 |
Latest version | 3 |
Latest release date | 2018-08-08 05:27:21 |
First release date | 2017-04-19 07:32:23 |
Supported Unity versions | 2018.4.2 or higher |
Potions with Liquid Simulation contains 7 potions with stylized liquid simulation, bottle smash interactions, liquid pouring functionality and a number of scripts/ shaders that allow you to create your own potions quickly and easily.
Website | Documentation | Support | Pouring Web Demo | Workshop Web Demo
Features:
• x7 bottles with liquid simulation and shatter interactions
• A 'liquid volume animator' script for stylized liquid physics simulation
• A 'bottle smash' script that allows the user to easily set up their own bottle smash interactions
• A 'pouring' script to allow users to tip out the contents of their bottles
• Liquid transparency and distortion
• A cork mesh and texture
• A glass shader with texture and normal overlay channels
• A liquid shader with culled area face fill and animated texture channel
• Mobile/ low end device liquid and glass shaders
• Gravity settings to change liquid direction
• HDR on liquid colors
• Documentation to guide you through the set up of your own potion bottles
New features in v3.0 (July 2018)
• Full set of mobile potion prefabs
• A new set of scripts and potion prefabs with greater pouring and absorption accuracy/ performance
• Revised project structure for ease of use
• New documentation explaining v2 pouring and further script and shader breakdowns
v3.0 Documentation:
View Documentation
Support Email: [email protected]
Web: www.2ginge.com
Website | Documentation | Support | Pouring Web Demo | Workshop Web Demo
Features:
• x7 bottles with liquid simulation and shatter interactions
• A 'liquid volume animator' script for stylized liquid physics simulation
• A 'bottle smash' script that allows the user to easily set up their own bottle smash interactions
• A 'pouring' script to allow users to tip out the contents of their bottles
• Liquid transparency and distortion
• A cork mesh and texture
• A glass shader with texture and normal overlay channels
• A liquid shader with culled area face fill and animated texture channel
• Mobile/ low end device liquid and glass shaders
• Gravity settings to change liquid direction
• HDR on liquid colors
• Documentation to guide you through the set up of your own potion bottles
New features in v3.0 (July 2018)
• Full set of mobile potion prefabs
• A new set of scripts and potion prefabs with greater pouring and absorption accuracy/ performance
• Revised project structure for ease of use
• New documentation explaining v2 pouring and further script and shader breakdowns
v3.0 Documentation:
View Documentation
Support Email: [email protected]
Web: www.2ginge.com