Publisher | Daniel Erdmann |
---|---|
File size | 159.39kB |
Number of files | 15 |
Latest version | 1 |
Latest release date | 2019-06-25 02:23:08 |
First release date | 2019-06-25 02:23:08 |
Supported Unity versions | 2018.4.2 or higher |
This package adds a new layer for the post processing in the scriptable render pipeline. You can use this package with the lightweight render pipeline and the high definition render pipeline.
You have the option to overwrite the rendered image with a texture. You can define offset and tiling. This layer can be used to add a rendered texture on top of the rendered image. This will replace the current workflow of stacking cameras.
Please not that this is not a layer in the post processing stack v2 or legacy post processing.