Publisher | Niwashi Games |
---|---|
File size | 169.50kB |
Number of files | 39 |
Latest version | 1 |
Latest release date | 2019-01-09 01:29:20 |
First release date | 2018-10-17 06:35:07 |
Supported Unity versions | 2018.4.2 or higher |
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/e00a4353-760f-48c3-abb6-c04c6c7a6da5_scaled.jpg)
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/6a521919-d4b3-4969-a3cc-89c436b6b98f_scaled.jpg)
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/117f373e-453c-4eb3-b42f-9697cd106db9_scaled.jpg)
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/3bd84597-3736-4ee9-9a96-42fb84b8c43d_scaled.jpg)
PositionMaker is a tool for registering the initial position of the scene and the warp destination.
You can set the initial position such as inside a dungeon or in a house in another scene.
- Register multiple coordinates for each scene.
- Create gimmicks such as warp.
- Set an entrance that connects the inside and outside of 'cave, house, room, town'.
- You can insert a load scene when you transition the scene.
You can set the initial position such as inside a dungeon or in a house in another scene.
- Register multiple coordinates for each scene.
- Create gimmicks such as warp.
- Set an entrance that connects the inside and outside of 'cave, house, room, town'.
- You can insert a load scene when you transition the scene.