Publisher | Expresso Bits |
---|---|
File size | 215.84kB |
Number of files | 18 |
Latest version | 0 |
Latest release date | 2018-12-14 01:44:13 |
First release date | 2018-12-07 01:31:08 |
Supported Unity versions | 2018.4.2 or higher |
Create Simple and Easy Pool of objects!
This extension creates easy use of Pool with objects that are instantiated and destroyed, avoiding excessive use of memory and processing.
This extension adds two components: Pools is a component to be added one only and will manage all objects that will be instantiated and Pooler that is added to each prefab that will be instantiated and destroyed in the scene.
This extension is smart because it uses extensions of methods to create a facility to call functions directly from a Monobehaviour.
To instantiate the pooler object just use this command anywhere in your monobehaviour scriptthis.InstantiateInPool(GameObject prefab)
And to destroy use this.DestroyInPool (GameObject gameobject)
This extension creates easy use of Pool with objects that are instantiated and destroyed, avoiding excessive use of memory and processing.
This extension adds two components: Pools is a component to be added one only and will manage all objects that will be instantiated and Pooler that is added to each prefab that will be instantiated and destroyed in the scene.
This extension is smart because it uses extensions of methods to create a facility to call functions directly from a Monobehaviour.
To instantiate the pooler object just use this command anywhere in your monobehaviour scriptthis.InstantiateInPool(GameObject prefab)
And to destroy use this.DestroyInPool (GameObject gameobject)