Publisher | Marcos Pereira |
---|---|
File size | 67.84kB |
Number of files | 25 |
Latest version | 1.1.0 |
Latest release date | 2022-09-30 03:09:13 |
First release date | 2022-01-10 11:19:12 |
Supported Unity versions | 2018.4.2 or higher |
Polygon Reducer makes it easy to optimize your game - simply drag the reduction slider and watch your mesh be transformed in real time. It works both at runtime and in the editor!
Supports:
- All Long Term Support (LTS) versions of Unity;
- All render pipelines: Built-In, URP, HDRP, and SRP;
- Skinned models with animations;
- Models with any number of submeshes.
And also:
- Preserves all mesh data: UVs, normals, tangents, bone weights, and more;
- Has a low memory footprint;
- Creates reduced meshes at runtime - no need to store them in your disk!
You can easily set up LOD components with Polygon Reducer - simply clone the original mesh, add the Polygon Reducer component to it, and then use the cloned object as a renderer on the LOD component.
Try it now and start adding more objects to your scene - all while keeping a steady framerate!