Publisher | mgear |
---|---|
File size | 165.10MB |
Number of files | 968 |
Latest version | 2 |
Latest release date | 2024-01-04 07:46:13 |
First release date | 2014-04-07 10:31:29 |
Supported Unity versions | 2018.4.2 or higher |
Point Cloud Viewer & Tools is a solution for viewing laser scanned point cloud data inside Unity.
Current Features:
- DX11 Point Cloud Viewer (up to 178 million points in v2 format. NEW: v3 format with optimized point tile LOD system, 432 million points tested. Also dataset with 10billion points was tested)
- Check also standalone commandline tools for converting point clouds:
- Single color and RGB point cloud shaders included
- Supported import formats: XYZ, XYZRGB, CGO, ASC, CATIA ASC, PLY (ASC), LAS, PTS
- Editor plugin#1: Point Cloud To Binary (saves data to custom binary format for faster reading)
- Editor plugin#2: Point Cloud To Unity Meshes (splits point cloud data into regular unity meshes - no mesh reconstruction, just point meshes)
Main Limitations:
- DX11 viewer requires DX11 hardware (does NOT work in Mac or mobiles (android/ios))
Extra Warnings:
- Do not purchase this if you are not familiar working with point clouds! (You will need to filter the raw clouds yourself, combine them into a single file, save them in a proper point cloud format to make this work)
Whats new in this version:
- Click the version number below to see release notes!
Forum thread:
PointCloudTools for Unity
Feedback/Support/Feature Requests at:
Support Blog
Current Features:
- DX11 Point Cloud Viewer (up to 178 million points in v2 format. NEW: v3 format with optimized point tile LOD system, 432 million points tested. Also dataset with 10billion points was tested)
- Check also standalone commandline tools for converting point clouds:
- Single color and RGB point cloud shaders included
- Supported import formats: XYZ, XYZRGB, CGO, ASC, CATIA ASC, PLY (ASC), LAS, PTS
- Editor plugin#1: Point Cloud To Binary (saves data to custom binary format for faster reading)
- Editor plugin#2: Point Cloud To Unity Meshes (splits point cloud data into regular unity meshes - no mesh reconstruction, just point meshes)
Main Limitations:
- DX11 viewer requires DX11 hardware (does NOT work in Mac or mobiles (android/ios))
Extra Warnings:
- Do not purchase this if you are not familiar working with point clouds! (You will need to filter the raw clouds yourself, combine them into a single file, save them in a proper point cloud format to make this work)
Whats new in this version:
- Click the version number below to see release notes!
Forum thread:
PointCloudTools for Unity
Feedback/Support/Feature Requests at:
Support Blog