Publisher | Moewis Design 3D |
---|---|
File size | 745.72kB |
Number of files | 37 |
Latest version | 1 |
Latest release date | 2023-05-10 08:32:11 |
First release date | 2023-05-10 08:32:11 |
Supported Unity versions | 2018.4.2 or higher |
The Point Click Camera System is very simple to set up. You can also use the Point Click Cam Editor to speed up your proces building the navigation in your levels.
Key features
- Navigate easily trough 3D space in your Unity scene (by mouse, keyboard or gestures on a mobile device)
- Supports full customization
- Back button
- Path functionality
- Prefabs
- Demo scene
- Mobile device friendly
- Documentation
The package contains a few other cool stuff
- Keycard pickup animation
- Door with keycard entrance
- and more
Set up the system
Install the package, make a new scene or open an existing scene.
Setting up the manager (required)
- Place an Empty GameObject
- Attach the PointClickCamManager script to it
Setting up the first cam
- Place one PointClickCam. Make this the start position.
- In the manager, assign this PointClickCam to the General Settings | Start Position.
Setting up more PointClickCam's
You can add more PointClickCam's by adding them menually. If set manually, you have to setup the 'BackModel' for each PointClickCam.
You can also do this automatically when using the editor.
Adding PointClickCam's with the editor
The package contains an built in Editor. From the editor you can easily add more cam's and they are automatically linked to each other.
The Point Click Cam System can also be used for moving objects instead of using it as a camera movement system.