Playable Vehicle AI

$16 $32
ENDS SOON ! -50%
Publisher Simon's Assets
File size 29.46MB
Number of files 153
Latest version 1.0.0
Latest release date 2025-02-03 11:10:16
First release date 2025-02-03 11:10:16
Supported Unity versions 2018.4.2 or higher

- Playable Vehicle AI allows you to easily transform your cars into AI in order to set up a traffic system, a car race, a simple trip from point A to point B, etc... it is based on the Edy's Vehicle Physics controller.

- It is also based on the Navigation package which allows you to create a Navmesh for your roads.

- It allows you to create waypoints that will allow cars to drive from one to the other and so on.

- Each waypoint can be connected to one or more other waypoints which allows you to manage a complex traffic system.

- Creating complex intersections can be done in two clicks thanks to the prefabricated waypoint groups.

- Installing cars (several cars at a time) is done in one click thanks to the car creation tool

- A "Free-Roaming-Template" scene is present in the asset as well as a scene representing a car race.


The cars contained in the asset come from the Kenney Car Kit pack

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