Publisher | Simon's Assets |
---|---|
File size | 29.46MB |
Number of files | 153 |
Latest version | 1.0.0 |
Latest release date | 2025-02-03 11:10:16 |
First release date | 2025-02-03 11:10:16 |
Supported Unity versions | 2018.4.2 or higher |
- Playable Vehicle AI allows you to easily transform your cars into AI in order to set up a traffic system, a car race, a simple trip from point A to point B, etc... it is based on the Edy's Vehicle Physics controller.
- It is also based on the Navigation package which allows you to create a Navmesh for your roads.
- It allows you to create waypoints that will allow cars to drive from one to the other and so on.
- Each waypoint can be connected to one or more other waypoints which allows you to manage a complex traffic system.
- Creating complex intersections can be done in two clicks thanks to the prefabricated waypoint groups.
- Installing cars (several cars at a time) is done in one click thanks to the car creation tool
- A "Free-Roaming-Template" scene is present in the asset as well as a scene representing a car race.
The cars contained in the asset come from the Kenney Car Kit pack