Publisher | DeTools |
---|---|
File size | 840.58kB |
Number of files | 39 |
Latest version | 2.0.1 |
Latest release date | 2023-08-17 01:53:26 |
First release date | 2023-02-27 02:16:12 |
Supported Unity versions | 2018.4.2 or higher |
"Pivot Adjuster" is a tool that I created as part of a collection. Its primary function is to change the pivot of a mesh from a MeshFilter and export it to formats such as FBX, STL, OBJ, and Asset.
In addition to the main feature, the tool also includes the following extra features:
- Multiple Pivots: Allows you to use multiple pivots and obtain the center from those pivots.
- Vertex Snap: Enables you to snap on your own mesh.
- Get Center: Provides the center of all vertices.
- Slider Movement: Lets you change the pivot position using X, Y, and Z sliders.
Please note that this is a pre-beta version of the tool and will be updated in the future. I'm sharing it with the community because I find it nice to use. If you require additional features, please feel free to email me at [email protected].