PiBleMobile – BLE Interface for Mobile

TomoSoft

(0)
$9
Publisher TomoSoft
File size 1.15MB
Number of files 7
Latest version 1
Latest release date 2022-08-16 11:20:20
First release date 2022-08-16 11:20:20
Supported Unity versions 2018.4.2 or higher
PiBleMobile is an interface adapter between an Android mobile phone and Raspberry Pi using BLE (Bluetooth low energy). This adapter allows you easy to add the Raspberry Pi to your game as a gamepad. To use Raspberry Pi connected to the sensors device (gyro, accelerometer, GPS, etc.), you write code in purchased assets into the Raspberry Pi and create your game by referencing sample code in purchased assets. You can use the sensor data from the sensor in your game using BLE.

Features:

- The package includes the Raspberry Pi code that obtains float string x, y, and z data from the Raspberry Pi.
- Read the data from the Raspberry Pi and transfer the data to Unity by using BLE (Bluetooth low energy). The data size is a max of 20 bytes.
- Included the Unity 3D object ‘tumbler’ and a Unity sample script example is describing how to get the data of the Raspberry Pi in the package.
- included ‘PiBleMobile Design Tips‘ on how to modify the Raspberry Pi sample code for using the connected sensor
- included ‘PiBleMobile Quick Start’ to know how to set up the PiBleMobile in detail.

Requirements:

- Unity 2021.3 or newer
- Raspberry Pi 3, Raspberry Pi 4, or Raspberry Pi Zero W. Raspberry OS version is 2022/06 or higher
- Android mobile phone (Android 7.0 Nougat or higher)
- For Building and running games for Android in more detail, refer to ‘Building games for Android' .

In case of any trouble, contact me using email , so I can assist you.

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