Publisher | TomoSoft |
---|---|
File size | 1.23MB |
Number of files | 7 |
Latest version | 1 |
Latest release date | 2025-02-25 11:55:11 |
First release date | 2025-02-25 11:55:11 |
Supported Unity versions | 2018.4.2 or higher |



Asset ‘MicroBleMobile by MakeCode’ is an interface adapter between Android mobile phone and micro:bit version 2.x using BLE (Bluetooth low energy). This adapter allows for the quick integration of micro:bit as an alternative gamepad in your game—no coding required!
To utilize an accelerometer and LED screen on the micro:bit, you will write code in MakeCode for the micro:bit, and execute Unity scripts using purchased assets. This setup enables you to receive x, y, and z acceleration data from the accelerometer and send a message to the LED screen.
Features:
- The package includes the micro:bit code that obtains x, y, and z acceleration data from the accelerometer sensor. You write this code to the micro:bit using MakeCode.
- Read accelerometer data from the micro:bit and transfer that data to Unity by using BLE(Bluetooth low energy).
- he package includes the Unity 3D object ‘tumbler' to move using the accelerometer and Inputfield / Button for displaying message on the LED screen on the micro:bit.
- The Unity script describes how to receive the acceleration data from micro:bit and to send a message to the LED screen on micro:bit.
- Refer to ‘Quick Start of MicroBleMobile by MakeCode’ for how to set up this assets in detail.
Requirements:
- Unity 2022.3 or newer
- Android mobile phone (Android 7.0 Nougat or higher)
- BBC micro:bit version 2.x
- Building games for Android, for details, refer to ‘Building games for Android’ for how to build and run game objects for Android.
- Android Logcat, for details, refer to ‘Install and Use Android Logcat’ for how to install and use Android Logcat.
- Ability to send a message (maximum: 20 alphanumeric characters)
- MakeCode for setup instructions, refer to ‘MakeCode for micro:bit’
- The package includes third-party libraries under their respective licenses, which are scribed in Third-Party Notices.txt.
In case of any trouble, contact me by email so I can assist you.