Publisher | Petrus-Games |
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File size | 80.78kB |
Number of files | 16 |
Latest version | 1 |
Latest release date | 2020-07-09 08:57:12 |
First release date | 2020-07-09 08:57:12 |
Supported Unity versions | 2018.4.2 or higher |
PG Pooling Pro Discord
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- Provides you with an easy way to pool your game objects.
- This pooling system is completely dynamic adding objects as you need.
How to use
- Add the PGPoolingManager prefab to your scene.
- Add PGPoolingProName script to the object you want to pool and give it an unique name.
- In code get the pooled object with this function PoolingManager.PoolingManagerInstance.GetPooledObject(prefab).
- Provides you with an easy way to pool your game objects.
- This pooling system is completely dynamic adding objects as you need.
How to use
- Add the PGPoolingManager prefab to your scene.
- Add PGPoolingProName script to the object you want to pool and give it an unique name.
- In code get the pooled object with this function PoolingManager.PoolingManagerInstance.GetPooledObject(prefab).