Publisher | Juste Tools |
---|---|
File size | 1.08MB |
Number of files | 129 |
Latest version | 1.0.0 |
Latest release date | 2023-08-24 03:09:13 |
First release date | 2023-08-24 03:09:13 |
Supported Unity versions | 2018.4.2 or higher |
[Website] [Documentation] [Public API]
How does it work?
Outside of play mode, you can define default values from the inspector.
Players using your game will start with these.
During play mode, you can freely modify the persisted data.
Note that changing these values will not affect players; you are only modifying your own saved data.
Your scripts can access the saved data easily using a reference to your asset or the Resources class.
Why use Persistent Asset?
For small-scale projects…
- One-click installation
- Just create a class with the fields you want to save, and you're ready to go
- Almost nothing to learn; it integrates fully with Unity's default stack
- Vizualize your data: you can set default values, manage save and load behavior, test values at runtime, and more, all from the inspector
- A time saver thanks to its built-in features
For bigger projects…
- Fully compatible with any serialization or save behavior
- A well-thought-out public API lets you extend it, including editor scripts
- Composition-based approach: no inheritance issues
- Works just the same in no reload on play mode
Includes tons of features…
- Automatically save and load at specific application events
- Automatic regular background saves
- Data protection in case of a crash, in the editor and at runtime
- Effortlessly manage multiple save slots
- Industry-standard AES encryption with memory dump protection
- Compression using Gzip
- Synchronous and asynchronous support
- Reset to default values at runtime
- And more!
Designed to be painless to use…
- Debug utilities, including logs in the inspector and benchmarking save and load operations (disabled in non development builds for increased performances)
- No script warnings or spamming the console with unnecessary messages
- Complete demo and documentation, including a one page quick usage guide
- The entire public API has XML comments, regrouped in a pdf for ease of access
- Full sources included (100+ scripts)
How to use it?
Check out the documentation here.
Can I trust this tool for my production?
Persistent Asset is designed to be compatible with other tools available on the store and usable on all platforms.
Additionally, it is integrated with Unity's default behavior, ensuring future-proof functionality.
By using Persistent Asset, you can significantly improve your workflow.
I will address any bugs and add more features over time based on feedback.
Please don't hesitate to contact me if you encounter any issues!