Publisher | MON Studios LLC |
---|---|
File size | 122.30kB |
Number of files | 26 |
Latest version | 1 |
Latest release date | 2024-11-07 07:02:12 |
First release date | 2024-11-07 07:02:12 |
Supported Unity versions | 2018.4.2 or higher |
This Unity asset offers comprehensive 3D grid-based pathfinding solutions, implementing a variety of algorithms including A*, Weighted A*, Greedy Best-First Search, Dijkstra, Breadth-First Search (BFS), and Depth-First Search (DFS). It features path smoothing and curving for realistic and natural movement paths. The package includes movement scripts that support avoidance behavior, allowing agents to flee from targets or navigate around obstacles, as well as random roaming for more dynamic and unpredictable agent movement.
The asset supports dynamic obstacle detection and walkability checks, ensuring that pathfinding adapts in real-time to changes in the environment. With customizable settings for path smoothing, curving resolution, and movement speed, developers have fine-grained control over agent navigation behaviors. Ideal for game developers seeking to implement sophisticated AI navigation and movement in their 3D Unity projects, this asset simplifies the integration of advanced pathfinding techniques.
*3 Main Scripts
-GridManagerPathPro
-PathfindingManagerPathPro
-MovementPathPro
*3 Bonus Scripts
-CameraFly
-DelayedEnabler
-MazeGenerator
*5 Example Scenes
-ObjectScene
-MazeScene
-RampScene
-ChaseScene
-CrowdScene