Optimized Components - Observable

$14
Publisher Leeroy Studio
File size 382.69kB
Number of files 38
Latest version 1.0.0. Release Version
Latest release date 2024-05-21 07:08:14
First release date 2024-05-21 07:08:14
Supported Unity versions 2018.4.2 or higher

Optimized Components - Observable is is designed to efficiently manage and streamline communication through custom events, enhancing performance and reducing overhead.


Allow you to observe any element, from basic types to advanced classes or types. By eliminating the need for direct references, they foster seamless communication between components.


his asset offers a solution by introducing Observables, which facilitate seamless communication between components without the need for direct references.


With the uses of Scriptable Objects and Addressables, we dynamically create and manage events at runtime. This not only optimizes performance but also amplifies flexibility and scalability.


Included sample scenes demonstrate both basic and advanced usage scenarios, illustrating how Observables can be effectively integrated. 


Whether you're developing for PC, mobile, console, or the web, ensures smooth and efficient communication between components, enhancing the overall performance and scalability.


Observed offers a comprehensive suite of observable data structures, including:

  • Single observable value and its thread-safe variant.
  • Collection
  • Dicionaries.
  • Sets
  • Bytes
  • Files

...and more!


If you can program it, you can observe it!


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