Publisher | BadMaster Packs |
---|---|
File size | 455.99MB |
Number of files | 69 |
Latest version | 1 |
Latest release date | 2020-08-07 12:10:15 |
First release date | 2020-08-07 12:10:15 |
Supported Unity versions | 2018.4.2 or higher |
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A set of high quality scans of real monster statues, perfect for creating your AAA level project. All models in this set contain a LOD group to optimize your project, high-resolution textures 4096x4096. Textures are intended for use in PBR in all types of rendering and are packed according to the requirements of the respective type of rendering.
Bear statue A statue of a fairy bear that is part of the composition, unfortunately the whole composition has not survived. Cheerful old man statue of a cheerful wizard who loves to play a trick on others. Gnome statue 2 fabulous gnome (brownie). Gnome statue gnome miner one of Snow White's gnomes. Old man with a bag An old man (gnome) with a huge bag.
Unity HD render pipeline:
Albedo - Base color, Alpha channel: Opacity Mask - R channel: Metallic, G channel: Ambient occlusion, Alpha channel: Glossiness Normal – Normal map Emissive – Emissive
Unity universal render pipeline: Albedo - Base color, Alpha channel: Opacity Metallic Smoothness – R channel: Metallic, Alpha channel: Glossiness Specular Smoothness - R channel: Specular, Alpha channel: Glossiness Normal – Normal map Emissive – Emissive Ambient occlusion - Ambient occlusion (black and white)
Bear statue A statue of a fairy bear that is part of the composition, unfortunately the whole composition has not survived. Cheerful old man statue of a cheerful wizard who loves to play a trick on others. Gnome statue 2 fabulous gnome (brownie). Gnome statue gnome miner one of Snow White's gnomes. Old man with a bag An old man (gnome) with a huge bag.
Unity HD render pipeline:
Albedo - Base color, Alpha channel: Opacity Mask - R channel: Metallic, G channel: Ambient occlusion, Alpha channel: Glossiness Normal – Normal map Emissive – Emissive
Unity universal render pipeline: Albedo - Base color, Alpha channel: Opacity Metallic Smoothness – R channel: Metallic, Alpha channel: Glossiness Specular Smoothness - R channel: Specular, Alpha channel: Glossiness Normal – Normal map Emissive – Emissive Ambient occlusion - Ambient occlusion (black and white)