Publisher | Bean Studio |
---|---|
File size | 3.67MB |
Number of files | 13 |
Latest version | 1 |
Latest release date | 2020-11-20 09:29:12 |
First release date | 2020-11-20 09:29:12 |
Supported Unity versions | 2018.4.2 or higher |
Super realistic ocean water shader made with PBR graph on URP. This shader contains all the exposed parameters easily obtain the desired type of ocean water.
As of now, the shader is only supported in URP.
Editable features include:
1. Change main color of ocean water
2. Change secondary color ie. the color on the edge where the water touches other objects
3. Change the Depth of the ocean
4. Change the strength to control how much of the secondary color is visible
5. Edit the wave pattern by changing the normal maps
6. Edit the strength of the normal maps to control the 3D effect obtained from the normal maps
7. Change the smoothness. This affects light reflections.
8. Change the displacement to control the height of the waves.
9. Change Wave Stillness to control the frequency or speed of the wave.
As of now, the shader is only supported in URP.
Editable features include:
1. Change main color of ocean water
2. Change secondary color ie. the color on the edge where the water touches other objects
3. Change the Depth of the ocean
4. Change the strength to control how much of the secondary color is visible
5. Edit the wave pattern by changing the normal maps
6. Edit the strength of the normal maps to control the 3D effect obtained from the normal maps
7. Change the smoothness. This affects light reflections.
8. Change the displacement to control the height of the waves.
9. Change Wave Stillness to control the frequency or speed of the wave.