Publisher | Twan de Graaf's Assets |
---|---|
File size | 40.71MB |
Number of files | 64 |
Latest version | 1 |
Latest release date | 2013-12-16 10:16:25 |
First release date | 2013-04-02 05:59:44 |
Supported Unity versions | 2018.4.2 or higher |
This shader pack features a collection of object space normal map shaders.
Make sure your 3D modeling application supports the generation of object space normal maps before downloading this pack. This pack features the following shader, each with diffuse, diffuse detail, specular, parallax and parallax specular:
- Basic shaders
- Alpha blended shaders
- Alpha cutout shaders
- Self illuminated shaders
- It also features diffuse, diffuse detail and specular Reflective shaders
Note that these shaders use shadermodel 4.0, which means you need to render them in DX11, which in turn means these shaders only run on windows vista and higher and only on DX11 supported videocards.
Shaders are tested in forward rendering, they will not work in vertex-lit mode.
Shaders may cause transparency issues in Deferred rendering mode.
Make sure your 3D modeling application supports the generation of object space normal maps before downloading this pack. This pack features the following shader, each with diffuse, diffuse detail, specular, parallax and parallax specular:
- Basic shaders
- Alpha blended shaders
- Alpha cutout shaders
- Self illuminated shaders
- It also features diffuse, diffuse detail and specular Reflective shaders
Note that these shaders use shadermodel 4.0, which means you need to render them in DX11, which in turn means these shaders only run on windows vista and higher and only on DX11 supported videocards.
Shaders are tested in forward rendering, they will not work in vertex-lit mode.
Shaders may cause transparency issues in Deferred rendering mode.