Publisher | Chepatack |
---|---|
File size | 292.61MB |
Number of files | 775 |
Latest version | 1.3.3 |
Latest release date | 2024-04-19 11:39:29 |
First release date | 2022-09-29 11:37:13 |
Supported Unity versions | 2018.4.2 or higher |
Some cloth parts are compatible with one of the body types, others are universal. For example - "npc_csl_pants_02f" works only with "npc_hmn_01f", "npc_csl_pants_03" are suitable with both "npc_hmn_01f" and "npc_hmn_01m". Meshes are made in Maya, so keeping the original normals is recommended. There are 2 uv sets on body meshes - ov0 with separated head and overlapped uv shells, uv1 - all uv components are unique on a single texture sheet.
Every cloth mesh has a few material variants based on color or normal/ao maps. Upper cloth splits into sub-parts - torso, sleeves, and capes.