Publisher | Nonon Zone |
---|---|
File size | 85.40MB |
Number of files | 323 |
Latest version | 5.1.2 |
Latest release date | 2023-03-17 08:30:54 |
First release date | 2022-06-08 01:10:21 |
Supported Unity versions | 2018.4.2 or higher |
A multiplayer Character Controller which can be used in single or multiplayer environments.
The Character Controller can walk, run, variable jump, slide down a slope, fly, mount/unmount vehicles, interact with objects and swim. Its behavior and its movement is like in the famous MMORPG World of Warcraft.
Also all surrounding features are implemented like IK_Bone Rigging and weapon attachement.
Everything is embedded in a huge playground where all interacting elements can be tested and for fun a mini game is implemented with a few quests. The character movement is implemented with RigidBody movement.
The package comes with a Developer HUD, which makes it easy to start server, clients and hosts with the same build.
The Multiplayer Environment is based on Netcode for GameObjects. Weapon spawning and pickup, Shooting, Swimming, Stepping on moving objects and many more is possible together with other players.
The spectator mode gives you the ability to watch others play and move around freely without interacting with the game mechanics.
RuntimeNavMesh enables you to let the enemies walk on huge terrains.
Asset uses RobotoCondensed Font (fonts folder in Asset) under Apache License
Version 2.0, January 2004; see Third-Party Notices.txt file in the fonts folder of the Asset for details.
Scooter Model placed in the prefab scooter folder : "Cyberpunk Scooter" (https://skfb.ly/6RrJO) by Berk Gedik is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/). This work, "Cyberpunk Scooter", is adapted from ""Cyberpunk Scooter" Berk Gedik is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/).