Publisher | Noble Whale Studios |
---|---|
File size | 442.39kB |
Number of files | 21 |
Latest version | 1 |
Latest release date | 2023-08-11 08:41:14 |
First release date | 2019-03-15 12:11:08 |
Supported Unity versions | 2018.4.2 or higher |
Website | Docs | API | FAQ | Forum
Adds Relays and Punchthrough to UNet and Mirror.
The Relays provide a guaranteed connection while Punchthrough reduces latency and saves you money by connecting players directly whenever possible.
Ease of Use
Just drop it in and go. Your code could change as little as a few lines. Let us worry about the back end while you make your game as great as it can be!
Competitive Pricing
By including punchthrough with our relays, we are able to reduce bandwidth costs. This allows us to be less expensive than our competitors and pass the savings on to you.
Direct Connect Whenever Possible
Why waste your hard earned money using bandwidth on the relay servers if you don't have to? A direct connection means less lag and a better player experience.
Guaranteed Connection
Thanks to the Noble Connect Relays, your players will always be able to host and connect. Even when behind a very strict router or on a mobile network.
Powered by Proven Technology
Noble Connect implements ICE, STUN, and TURN. These technologies are industry standards for real-time data transfer applications like games, voip, and video messaging.
Worldwide Automatic Region Selection
We have servers worldwide to maintain the lowest ping possible. By default the best geographic region is selected automatically based on proximity. You can also manually choose which region to use.
Load Balancing
We also automatically balance the load between all relay servers in a region so your players always have the smoothest experience possible. If your game hits a huge spike in popularity, we’ve got you covered.
Cross-platform Support
Build for Windows, OSX, Linux, Android, or iOS and connect across any combination of platforms.
Example Scenes
Example scenes are included with detailed comments that demonstrate using Noble Connect with the NetworkManager, lobbies, and running your own custom solution.
Professional Support
We have a consistent 5 star record of prompt and effective support. Contact us via email, forums, or Discord any time and we will work with you to resolve any issue.
Supports Windows, Linux, OSX, Android, and iOS.
Supports:
* UNet
* Mirror 66.0.9 with KCP, LiteNetLib, or Ignorance transport.
* NetCode for GameObjects with UnityTransport
Note: Web builds are not supported.