Publisher | DevJockeys |
---|---|
File size | 54.14MB |
Number of files | 595 |
Latest version | 1 |
Latest release date | 2020-08-11 04:46:11 |
First release date | 2020-08-11 04:46:11 |
Supported Unity versions | 2018.4.2 or higher |
Nightclub / Cocktailbar
This package contains 155 Prefabs, built using 101 different meshes.
There are two automated disco lights in this package (using scripts):
- multicolor light cube: this light changes color over time
- rotating Disco light: this is a set of rotating light sources in different colors. The speed can be adjusted, and you can switchs colors on and off.
The following list shows the prefabs with there texture sizes and tris count.
"A" stands for Albedo, "M" stands for MetallicSmoothness, "N" stands for Normal map.
e.g. 512x512 means the prefab uses an Albedo texture of 512x512, a MetallicSmoothness map of 512x512 and a Normal map of 512x512.
BOTTLES:
Bottle_Armor: 512x512AMN - 244 tris
Bottle_Dailies: 512x512AMN - 332 tris
Bottle_Grand_Marine: 512x512AMN - 396 tris
Bottle_Liqueur (3x blue, green, red): 512x512AMN - 348 tris
Bottle_Passion: 512x512A - 332 tris
Bottle_Red_Wine: 512x512AMN- 308 tris
Bottle_Vodka: 2x512x512AMN - 356 tris
Bottle_Whiskey_01: 512x512AMN - 212 tris
Bottle_Whiskey_02: 2x512x512AMN- 448 tris
Shaker: no textures - 380 tris
GLASSES:
Glass001_empty: no textures - 236 tris
Glass002_empty: no textures - 332 tris
Glass003_empty: no textures - 356 tris
Glass004_empty: no textures - 156 tris
Glass005_empty: no textures - 428 tris
Glass006_empty: no textures - 380 tris
Glass007_empty: no textures - 156 tris
Glass001 filled (5 color variations): no textures - 280 tris
Glass002 filled (5 color variations): no textures - 400 tris
Glass003 filled (5 color variations): no textures - 424 tris
Glass004 filled (5 color variations): no textures - 216 tris
Glass005 filled (5 color variations): no textures - 552 tris
Glass006 filled (beer): no textures - 568 tris
Glass007 filled (5 color variations): no textures - 216 tris
Umbrella (small for in cocktail, 2 colors): 256x256A - 76 tris
BUILDING: Door_simple: 512x512AMN - 152 tris
Front_door: 1024x1024AMN- 252 tris
Emergency_Door: 512x512AMN - 44 tirs
Stage: 1024x1024AMN - 464 tris
Stairs_3x3x0.72: textures same as floor pvc - 410 tris
Toilet: 512x512AMN - 398 tris
Toilet_cabin: 1024x1024AMN + 512x512AMN - 410 tris
Beam (concrete - 3 length variations):1024x1024AMN - 20 tris
Ceiling_3x3: 1024x1024AMN - 12 tris
Floor_3x3_pvc: 1024x1024AMN - 12 tris
Floor_3x3_toilet: 1024x1024AMN - 12 tris
Floor_3x3_wood: 1024x1024AMN - 12 tris
Walls (all variations): 1024x1024AMN - 12 tris
Frame_wall (all length variations): 512x512AMN - 42 tris
Frame_wall stairs: 512x512AMN - 82 tris
Wall Panel: 1024x1024AMN - 2 tris
FURNITURE:
Bar (curved bar): 2048x2048AMN - 2440 tris
Cupboard: 2048x2048AMN - 581 tris
DJ_Table: 1024x1024AMN - 206 tris
Mirror (toilet): generated texture- 10 tris
Poker Table (round table): 1024x1024AMN - 790 tris
Safe: 1024x1024AMN - 334 tris
Simple Chair:1024x1024AMN - 164 tris
Stool (white leather): 1024x1024AMN - 1548 tris
Stool_II (wood/iron): 1024x1024AMN - 324 tris
Storage_rack: 1024x1024AMN - 580 tris
Table_High (standing table): 1024x1024AMN - 656 tris
Washtand (toilet): 1024x1024AMN - 446 tris
LIGHTS:
Cocktail_Neon_Sign: no textures - 1560 tris
Lamp_bar: no textures - 318 tris
Lamp_toilet: no textures - 228 tris
Lightcube_blue: 256x256 AM - 64 tris
Lightcube_orange: 256x256 AM - 64 tris
< Lightcube_purple: 256x256 AM - 64 tris
Lightcube_off: 256x256 AM - 64 tris
Multicolor_Lightcube (CHANGES COLOR IN TIME): 256x256 AM - 64 tris
Rotating DiscoLights (CONFIGURABLE):1024x1024AM - 716 tris
Spot_small_cupboard: no textures - 104 tris
Wall_Lamp: 512x512AMN- 152 tris
MISC:
Ashtray: no textures - 332 tris
Beertap: no textures - 734 tris
Beertap_grate: 512x512N - 68 tris
Broom: 512x512AMN - 102 tris
Cardboard_box: 256x256AMN- 84 tris
Cigar: 256x256 AMN - 60 tris
Cuttingboard: 256x256 AMN - 76 tris
Dispenser: no textures - 706 tris
DJGear: 1024x1024AM - 820 tris
ExitSign: 512x512AMN - 26 tris
Headphones: no textures - 912 tris
IceCubeBox: 256x256AM - 68 tris
Lamp system bar: no textures - 172 tris
Laptop: 512x512AMN - 244 tris
Lemmon: 256x256AMN- 114 tris
Lemmon_half: 256x256AMN - 78 tris
Lightsrack: no teture - 924 tris
Pokercard (5 variations): 256x256 AM - 92 tris
Poster wall (7 variations): 512x512AMN + 512x512A - 124 tris
SoapDispenser: 256x256 AM - 368 tris
Sponge: 128x128AMN - 36 tris
Table_Lamp: no textures - 456 tris
Toilet Button: no textures - 208 tris
Toilet Paper: 256x256AMN - 184 tris
Trashcan:1024x1024AMN - 452 tris
Ventilationgrill: 512x512AMN - 200 tris
Watertap: no textures - 278 tris
Note: if you are using the Standard Assets FPSController (Not Included), set the characters radius to 0.4 max. for the best experience.
This package contains 155 Prefabs, built using 101 different meshes.
There are two automated disco lights in this package (using scripts):
- multicolor light cube: this light changes color over time
- rotating Disco light: this is a set of rotating light sources in different colors. The speed can be adjusted, and you can switchs colors on and off.
The following list shows the prefabs with there texture sizes and tris count.
"A" stands for Albedo, "M" stands for MetallicSmoothness, "N" stands for Normal map.
e.g. 512x512 means the prefab uses an Albedo texture of 512x512, a MetallicSmoothness map of 512x512 and a Normal map of 512x512.
BOTTLES:
Bottle_Armor: 512x512AMN - 244 tris
Bottle_Dailies: 512x512AMN - 332 tris
Bottle_Grand_Marine: 512x512AMN - 396 tris
Bottle_Liqueur (3x blue, green, red): 512x512AMN - 348 tris
Bottle_Passion: 512x512A - 332 tris
Bottle_Red_Wine: 512x512AMN- 308 tris
Bottle_Vodka: 2x512x512AMN - 356 tris
Bottle_Whiskey_01: 512x512AMN - 212 tris
Bottle_Whiskey_02: 2x512x512AMN- 448 tris
Shaker: no textures - 380 tris
GLASSES:
Glass001_empty: no textures - 236 tris
Glass002_empty: no textures - 332 tris
Glass003_empty: no textures - 356 tris
Glass004_empty: no textures - 156 tris
Glass005_empty: no textures - 428 tris
Glass006_empty: no textures - 380 tris
Glass007_empty: no textures - 156 tris
Glass001 filled (5 color variations): no textures - 280 tris
Glass002 filled (5 color variations): no textures - 400 tris
Glass003 filled (5 color variations): no textures - 424 tris
Glass004 filled (5 color variations): no textures - 216 tris
Glass005 filled (5 color variations): no textures - 552 tris
Glass006 filled (beer): no textures - 568 tris
Glass007 filled (5 color variations): no textures - 216 tris
Umbrella (small for in cocktail, 2 colors): 256x256A - 76 tris
BUILDING: Door_simple: 512x512AMN - 152 tris
Front_door: 1024x1024AMN- 252 tris
Emergency_Door: 512x512AMN - 44 tirs
Stage: 1024x1024AMN - 464 tris
Stairs_3x3x0.72: textures same as floor pvc - 410 tris
Toilet: 512x512AMN - 398 tris
Toilet_cabin: 1024x1024AMN + 512x512AMN - 410 tris
Beam (concrete - 3 length variations):1024x1024AMN - 20 tris
Ceiling_3x3: 1024x1024AMN - 12 tris
Floor_3x3_pvc: 1024x1024AMN - 12 tris
Floor_3x3_toilet: 1024x1024AMN - 12 tris
Floor_3x3_wood: 1024x1024AMN - 12 tris
Walls (all variations): 1024x1024AMN - 12 tris
Frame_wall (all length variations): 512x512AMN - 42 tris
Frame_wall stairs: 512x512AMN - 82 tris
Wall Panel: 1024x1024AMN - 2 tris
FURNITURE:
Bar (curved bar): 2048x2048AMN - 2440 tris
Cupboard: 2048x2048AMN - 581 tris
DJ_Table: 1024x1024AMN - 206 tris
Mirror (toilet): generated texture- 10 tris
Poker Table (round table): 1024x1024AMN - 790 tris
Safe: 1024x1024AMN - 334 tris
Simple Chair:1024x1024AMN - 164 tris
Stool (white leather): 1024x1024AMN - 1548 tris
Stool_II (wood/iron): 1024x1024AMN - 324 tris
Storage_rack: 1024x1024AMN - 580 tris
Table_High (standing table): 1024x1024AMN - 656 tris
Washtand (toilet): 1024x1024AMN - 446 tris
LIGHTS:
Cocktail_Neon_Sign: no textures - 1560 tris
Lamp_bar: no textures - 318 tris
Lamp_toilet: no textures - 228 tris
Lightcube_blue: 256x256 AM - 64 tris
Lightcube_orange: 256x256 AM - 64 tris
< Lightcube_purple: 256x256 AM - 64 tris
Lightcube_off: 256x256 AM - 64 tris
Multicolor_Lightcube (CHANGES COLOR IN TIME): 256x256 AM - 64 tris
Rotating DiscoLights (CONFIGURABLE):1024x1024AM - 716 tris
Spot_small_cupboard: no textures - 104 tris
Wall_Lamp: 512x512AMN- 152 tris
MISC:
Ashtray: no textures - 332 tris
Beertap: no textures - 734 tris
Beertap_grate: 512x512N - 68 tris
Broom: 512x512AMN - 102 tris
Cardboard_box: 256x256AMN- 84 tris
Cigar: 256x256 AMN - 60 tris
Cuttingboard: 256x256 AMN - 76 tris
Dispenser: no textures - 706 tris
DJGear: 1024x1024AM - 820 tris
ExitSign: 512x512AMN - 26 tris
Headphones: no textures - 912 tris
IceCubeBox: 256x256AM - 68 tris
Lamp system bar: no textures - 172 tris
Laptop: 512x512AMN - 244 tris
Lemmon: 256x256AMN- 114 tris
Lemmon_half: 256x256AMN - 78 tris
Lightsrack: no teture - 924 tris
Pokercard (5 variations): 256x256 AM - 92 tris
Poster wall (7 variations): 512x512AMN + 512x512A - 124 tris
SoapDispenser: 256x256 AM - 368 tris
Sponge: 128x128AMN - 36 tris
Table_Lamp: no textures - 456 tris
Toilet Button: no textures - 208 tris
Toilet Paper: 256x256AMN - 184 tris
Trashcan:1024x1024AMN - 452 tris
Ventilationgrill: 512x512AMN - 200 tris
Watertap: no textures - 278 tris
Note: if you are using the Standard Assets FPSController (Not Included), set the characters radius to 0.4 max. for the best experience.