Navigation2D (Pathfinding for 2D Games)

$29
Publisher Mirror Networking
File size 418.03kB
Number of files 22
Latest version 1
Latest release date 2022-01-10 10:13:14
First release date 2015-05-21 08:25:24
Supported Unity versions 2018.4.2 or higher
(WebGL Demo) (Forum) (Documentation)

Navigation2D uses Unity's built-in Navigation system to make 2D pathfinding possible without any axis rotations.

Usage:
1. Make 2D Colliders static
2. Go to Window -> Navigation2D, select Bake
3. Use NavMeshAgent2D to move

Components:
* Uses built in BoxCollider2D
* Uses built in CircleCollider2D
* Uses built in EdgeCollider2D
* Uses built in PolygonCollider2D
* Uses built in TilemapCollider2D
* Wraps NavMeshAgent for 2D
* Wraps NavMeshObstacle for 2D

Successfully used by uMMORPG 2D!

Try the WebGL Demo to see it in action!

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