Publisher | Mirror Networking |
---|---|
File size | 418.03kB |
Number of files | 22 |
Latest version | 1 |
Latest release date | 2022-01-10 10:13:14 |
First release date | 2015-05-21 08:25:24 |
Supported Unity versions | 2018.4.2 or higher |
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(WebGL Demo)
(Forum)
(Documentation)
Navigation2D uses Unity's built-in Navigation system to make 2D pathfinding possible without any axis rotations.
Usage:
1. Make 2D Colliders static
2. Go to Window -> Navigation2D, select Bake
3. Use NavMeshAgent2D to move
Components:
* Uses built in BoxCollider2D
* Uses built in CircleCollider2D
* Uses built in EdgeCollider2D
* Uses built in PolygonCollider2D
* Uses built in TilemapCollider2D
* Wraps NavMeshAgent for 2D
* Wraps NavMeshObstacle for 2D
Successfully used by uMMORPG 2D!
Try the WebGL Demo to see it in action!
Navigation2D uses Unity's built-in Navigation system to make 2D pathfinding possible without any axis rotations.
Usage:
1. Make 2D Colliders static
2. Go to Window -> Navigation2D, select Bake
3. Use NavMeshAgent2D to move
Components:
* Uses built in BoxCollider2D
* Uses built in CircleCollider2D
* Uses built in EdgeCollider2D
* Uses built in PolygonCollider2D
* Uses built in TilemapCollider2D
* Wraps NavMeshAgent for 2D
* Wraps NavMeshObstacle for 2D
Successfully used by uMMORPG 2D!
Try the WebGL Demo to see it in action!