Publisher | EMD Assets |
---|---|
File size | 9.95MB |
Number of files | 59 |
Latest version | 1 |
Latest release date | 2022-06-07 08:25:16 |
First release date | 2018-06-26 10:23:18 |
Supported Unity versions | 2018.4.2 or higher |
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This tool modifies and deforms a mesh from a mesh renderer based on data you set through the inspector.
Features:
- It adapts it's vertices on top of another mesh's surface like mountains
- After modifying it's vertices to another mesh's surface it can apply a post deforming effect based on a heightmap of your preference
- Can modifies it's vertices based on a heightmap of your preference
- Comes with a shader that simulates holes on it's surface based on a heightmap
The purpose is to bake the mesh into what you want before playing. It remains static in realtime for now.
Future features:
- Bake the mesh aroud ropes that you create on the editor
- Runtime procedural mesh generation and deformation
- Editor Brush
Features:
- It adapts it's vertices on top of another mesh's surface like mountains
- After modifying it's vertices to another mesh's surface it can apply a post deforming effect based on a heightmap of your preference
- Can modifies it's vertices based on a heightmap of your preference
- Comes with a shader that simulates holes on it's surface based on a heightmap
The purpose is to bake the mesh into what you want before playing. It remains static in realtime for now.
Future features:
- Bake the mesh aroud ropes that you create on the editor
- Runtime procedural mesh generation and deformation
- Editor Brush