Publisher Noise Floor Development
File size 298.36kB
Number of files 23
Latest version 1
Latest release date 2017-06-05 06:39:22
First release date 2017-06-05 06:39:22
Supported Unity versions 2018.4.2 or higher
Pixelate objects in your scene.
WebGL demo | Full documentation

- Color doesn't blur from from the surrounding scene, giving a cleaner effect.
- Dynamic 3d masking allows you to pixelate a character's face or limit the effect to just his eyes.
- Texture maps can be used to mask the effect.
- Dynamic scaling and anchoring gives added control over the pixelation style.

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