Publisher | Spoon Software |
---|---|
File size | 16.86MB |
Number of files | 119 |
Latest version | 1.0.2.6 |
Latest release date | 2024-01-08 04:04:19 |
First release date | 2018-03-12 05:20:33 |
Supported Unity versions | 2018.4.2 or higher |
MFPP v1.0.2.3
It is a powerful modular first person controller system, you get to decide exactly how you want your first person controller to be.
From very fast and arcade-like movement with simple and smooth movement along with strafing and bunny-hopping, to very heavy and realistic movement, anything is possible.
Features
• Fully featured first person controller:
• Mouse look, sensitivity and smoothing
• Character basic movement
• Jumping
• Sprinting
• Crouching (Crouch-jumping included)
• Air control & Air accelerate
• Vertical, horizontal & Smart strafing
• Footstep System
• Bunny-hopping (Smart strafing + auto-jump)
• Continuous collision detection, works with kinematic rigidbodies (Moving platforms, ...)
• Customizable controls
• Everything modifiable on the fly!
• Modular capability (PlayerModule class)
• Provided player modules:
• Bobbing Module
• Pick Up Module
• Rigidbody Push Module
• Ladder Module
Also included
• Example scenes
• Ready to use player prefabs
• Several materials, textures & meshes
• Footstep sounds (Concrete, metal, dirt, wood)
[ Manual & Code Documentation | Contact ]
It is a powerful modular first person controller system, you get to decide exactly how you want your first person controller to be.
From very fast and arcade-like movement with simple and smooth movement along with strafing and bunny-hopping, to very heavy and realistic movement, anything is possible.
Features
• Fully featured first person controller:
• Mouse look, sensitivity and smoothing
• Character basic movement
• Jumping
• Sprinting
• Crouching (Crouch-jumping included)
• Air control & Air accelerate
• Vertical, horizontal & Smart strafing
• Footstep System
• Bunny-hopping (Smart strafing + auto-jump)
• Continuous collision detection, works with kinematic rigidbodies (Moving platforms, ...)
• Customizable controls
• Everything modifiable on the fly!
• Modular capability (PlayerModule class)
• Provided player modules:
• Bobbing Module
• Pick Up Module
• Rigidbody Push Module
• Ladder Module
Also included
• Example scenes
• Ready to use player prefabs
• Several materials, textures & meshes
• Footstep sounds (Concrete, metal, dirt, wood)
[ Manual & Code Documentation | Contact ]