Publisher | Tobyfredson |
---|---|
File size | 2.58GB |
Number of files | 1169 |
Latest version | 2 |
Latest release date | 2022-04-17 07:24:13 |
First release date | 2022-02-16 09:46:12 |
Supported Unity versions | 2018.4.2 or higher |
High-quality, semi-realistic 3D environment art package for games and 3D applications version 2.0. Little to no photo source material as most textures are made using Substance Designer or hand-painted. Assets are well optimized as 4k atlases make it light for GPU and memory while prefabs contain at least 4 LOD levels.
Follow the development thread for more info and possible new resources/updates: Development Thread or Development Thread 2
Compatibility
The main pipeline used is the Built-in Render Pipeline, containing URP and HDRP conversion packages inside. URP and HDRP are supported and tested.
Main texture workflow: Standard metalness shader workflow. Merged maps for the metalness/AO/Gloss.
- (TFS - Toby foliage shader - "basic") is a new lightweight, fast and simple shader for vegetation made in the Amplify Shader editor. *Read more in the "releases" tab.
Features and version updates:
• Features
• PBR materials and 4k texture atlases, light for GPU and memory
• Cliff and rock meshes with 4 LOD levels
• Cave meshes
• 425 prefabs total (optimized meshes, merge prefabs, and more)
• 306 models
• A variety of ground tiles
• 2 fire effects made in Amplify shader
• 17 Amplify shaders
• Editable amplify shaders:
- Grass Foliage
- Leaves Fast
- Simple Coverage Moss
- Simple Coverage
- Snow Foliage
- Standard (Tessellation)
- Standard Decal
- Torch Flame
- Waving Double Pass Edit (terrain grass shader)
- 3 New (TFS basic) foliage shaders: grass, bark, and leaves (Includes simple billboard shaders)
• Mesh and ground splats
• 5 trees and 52 plants
• 14 decals
• All trees and plants have fast yet realistic wind and shading
• 3 Example scenes (vegetation scene with 3 biomes)
General Information
For questions follow the thread or contact me via email: [email protected]