Publisher | Fertile Soil Productions |
---|---|
File size | 18.40MB |
Number of files | 377 |
Latest version | 1 |
Latest release date | 2020-07-15 08:40:16 |
First release date | 2020-07-15 08:40:16 |
Supported Unity versions | 2018.4.2 or higher |
The open-design Modular Dungeon Kit contains 84 textured Unity prefabs for structure (walls, floors, pillars, steps) and props (braziers, traps, switches, chests, furniture, torches, barrels, crates, and other decorations).
Everything is created with modular design in mind, allowing you to quickly create playable content.
Model hierarchies are designed for easy manipulation along the proper joints, making it simple to rig for opening doors, grabbing torches, and opening chests.
This kit uses a mix of uv-mapping and tri-planar mapping to create a seamless building-block-style kit.
Most textures are 512x512 resolution
39,000 tris total, with an average of 500 tris per model.
3 example scenes are included, showing how everything can be assembled. I recommend using MAST - Modular Asset Staging Tool to quickly and easily stage your scene. This project already includes thumbnails for each Prefab that MAST will use in its palette.
This project uses the Standard Render Pipeline (SRP).
A Universal Render Pipeline (URP) version of the Triplanar shader is included along with instructions on how to convert this kit to the URP.
The original models are included within the Unity package, but - if you plan on using these models outside of Unity - some require tri-planar mapping to texture correctly.
Everything is created with modular design in mind, allowing you to quickly create playable content.
Model hierarchies are designed for easy manipulation along the proper joints, making it simple to rig for opening doors, grabbing torches, and opening chests.
This kit uses a mix of uv-mapping and tri-planar mapping to create a seamless building-block-style kit.
Most textures are 512x512 resolution
39,000 tris total, with an average of 500 tris per model.
3 example scenes are included, showing how everything can be assembled. I recommend using MAST - Modular Asset Staging Tool to quickly and easily stage your scene. This project already includes thumbnails for each Prefab that MAST will use in its palette.
This project uses the Standard Render Pipeline (SRP).
A Universal Render Pipeline (URP) version of the Triplanar shader is included along with instructions on how to convert this kit to the URP.
The original models are included within the Unity package, but - if you plan on using these models outside of Unity - some require tri-planar mapping to texture correctly.