Publisher | Scrollbie Studio |
---|---|
File size | 213.12kB |
Number of files | 62 |
Latest version | 1.2.1 |
Latest release date | 2024-06-02 01:49:11 |
First release date | 2020-07-07 11:27:13 |
Supported Unity versions | 2018.4.2 or higher |
FORUM | WEBSITE | DOCUMENTATION | CHANGELOG
MPUIkit is in active development. Check development progress in the ClickUp Board
FEATURES
Shapes and their properties
▪ 6 different Shape Modes (Circle, Triangle, Rectangle, Pentagon, Hexagon, N-Star Polygon)
▪ Fill, Stroke, Outline with arbitrary thickness
▪ Edge falloff for anti-aliasing & shadow effect
▪ Fill mode (Horizontal, Vertical, Radial)
Colors and Gradients
▪ Color and sprite can be overlayed on top of shapes
▪ Also Gradients (Linear, Radial, Corner)
Animation and Customization
▪ Unity Animation and Timeline
▪ Tweening and Scripting
Compatibility
▪ Supports all Render Pipelines
▪ Supports all types of Canvases
▪ Works with Unity Mask and UI Layout
▪ Works on Standalone & Mobile platforms
Performance
▪ GPU based shape generation (SDF)
▪ No extra CPU overhead compared to a basic Unity Image
▪ Shapes are drawn on Simple Quads (Minimal vertex count)
▪ Optimize Drawcalls by grouping multiple images with shared material
Integration
▪ Partial Support for Soft Mask Asset. Learn more
Others
▪ Demo scenes and documentation included
▪ Well documented C# code
▪ Intuitive workflow with easy to use editor and neat scripting API
▪ Easily convert existing images to MPImage
▪ Comprehensive support
Limitations
▪ Sliced, Tiled sprites are not supported yet.
▪ Dashed outline/stroke is not possible right now.
CONTACT
Email: [email protected]