Publisher | metadesc |
---|---|
File size | 433.44MB |
Number of files | 238 |
Latest version | 1 |
Latest release date | 2017-07-17 03:32:37 |
First release date | 2015-07-28 11:58:54 |
Supported Unity versions | 2018.4.2 or higher |
Substance Painter (1.73) project file added. You have no all the control over materials in Substance Painter.
The battleship is for modern or futuristic purposes. The battleship is well optimized for its complexity. It is not a model of any existing battleships, it was created by different sources and lot of imaginings. Interiors are not available, textures and the mesh are not good enough for for walking on the boat, but it can be used as base for such projects.
The turrets, guns, cranes, beams, rotor, hatches pivot points are set for rotating these objects correctly. Guns, missile launcher and so on are parented to its turret.
You just buy the battleship and NOT the chopper on it. For the video and screenshots additional assets are used.
The model was created in Blender and has the following specs in Blender:
Verts: 40680
Faces: 33406
Tiris: 79306
Objects: 194 ***
*** 194 Objects can be optimized / joined, but for modular purposes they are separate objects. In this way you can configure in a limited way your own battleship.
Has 49 materials.
Supported 3D formats are:
.blend (zipped, .blend is not allowed for upload)
.dae
.fbx
Textures are optimized for equal distance quality:
Big objects have (Buildings on ship): 2048kb
Normal size (Artillery turret): 1024kb
Smaller size (Small turret): 512kb
Small object (Small missile base): 256kb
Where textures make not so much sense: 128kb textures.
Blender is a free software, you can convert it in much more 3D formats and/or edit the mesh in Blender. Blender is also known, as one of the best mesh creator.
The turrets, guns, cranes, beams, rotor, hatches pivot points are set for rotating these objects correctly. Guns, missile launcher and so on are parented to its turret.
You just buy the battleship and NOT the chopper on it. For the video and screenshots additional assets are used.
The model was created in Blender and has the following specs in Blender:
Verts: 40680
Faces: 33406
Tiris: 79306
Objects: 194 ***
*** 194 Objects can be optimized / joined, but for modular purposes they are separate objects. In this way you can configure in a limited way your own battleship.
Has 49 materials.
Supported 3D formats are:
.blend (zipped, .blend is not allowed for upload)
.dae
.fbx
Textures are optimized for equal distance quality:
Big objects have (Buildings on ship): 2048kb
Normal size (Artillery turret): 1024kb
Smaller size (Small turret): 512kb
Small object (Small missile base): 256kb
Where textures make not so much sense: 128kb textures.
Blender is a free software, you can convert it in much more 3D formats and/or edit the mesh in Blender. Blender is also known, as one of the best mesh creator.