MK Glow Lite

$9
Publisher Michael Kremmel
File size 26.51MB
Number of files 89
Latest version 4.8.0B
Latest release date 2024-08-27 01:57:12
First release date 2019-10-16 02:45:11
Supported Unity versions 2018.4.2 or higher

MK Glow Lite is an artist-friendly, feature-rich and super fast performing post-processing effect, which simulates bright surface scattering of light. It is tweaked towards artists for an intuitive, adaptive and easy and workflow.


Demo (MK Glow): Web GL - Android - Windows

Follow development (MK Glow): Trello


⤴️NEW! : "Renderer Feature only" support for URP (post processing API can be skipped entirely this way)


Need more features? Check out the enhanced version: MK Glow

You are able to upgrade to the enhanced version at any time.


🔥Highlights🔥

Simple & straight forward: If you are looking for a leightweight non-standard glow shader, MK Glow Lite gives your project the unique touch.

Intuitive workflow: The artist-friendly workflow is exactly the same on every render pipeline or post processing api, after the setup is done.


📦THE PACKAGE📦

Main Features

Bloom: Creates fringes of light extending from the borders of bright areas in an image.

Lens surface: Apply a dirt and a diffraction texture, which fades in into the glow.

Anamorphic: Morph the glow to create an anamorphic flair.

Resolution scaling: Same outcome independent from the screen size and resolution.

Additional shaders: Basic Sprite & UI shaders with emission are included.


Setup for every possible post processing API

- Built-in: Legacy Image Effects Pipeline (Component on Rendering Camera)

- Built-in: Post Processing Stack

- Universal: Integrated Post Processing API via Scriptable Renderer Feature

- Universal: Scriptable Renderer Feature Only (skip the Post Processing API entirely)


⚙️Included Tools⚙️

Install wizard: Fast setup even on scriptable Render Pipelines.

Builtin textures: Start easy by using the included textures for different features.

Custom editor: Easy to use inspector tweaked towards artists.

Render pipeline compatibility: Same look & feel & results across supported render pipelines.


🪜Examples🪜

Space: Moving Asteroids showcasing overall glow.

Spectate: Inspect specific objects.

Cubes: Moving colored cubes.


💾Updates + Maintenance + Support💾

All of my assets receive updates, are maintained regularly and supported as best as possible.


🌈Do you have some cool stuff to show?🌈

I would love to see your results (high resolution screenshots / videos) using the shader. Just drop me a message.


💡Questions, bug reports, feature requests, feedback or just to say hello💡

Feel free to get in touch via [email protected] at any time.

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