Publisher | Mujahid |
---|---|
File size | 1.61MB |
Number of files | 280 |
Latest version | 2021 |
Latest release date | 2021-08-16 07:13:51 |
First release date | 2020-08-20 10:20:15 |
Supported Unity versions | 2018.4.2 or higher |
[warning: updated version will effect your previous project.]
Announcement:
- Early Release with 50% discount
Hi there!
Just want to manipulate some variable but scripting takes much time? this is an alternative way to solve it!
Beside the text editor, this component allow user to manage instruction & activities directly on the inspector!.
Features
1. create variable directly on the inspector
2. manipulate variable directly on the inspector
3. calling function through inspector (function can have as much as arguments & could return the result to the created variable)
4. control where to execute operation & function (on playmode/edit/both)
5. control when to execute operation & function:
- on enable, awake, start, update, lateupdate, fixedupdate, on application start/quit, on mouse down/up/drag/over/up as button, on collision/trigger, and some other.
6. generate activity detail on the console (human readable text)
7. show total variable, logic, operation & function created.
Cons:
1. function: generic argument not support
2. function: generic type not support
3. enum: generic type not support
4. Getting hard to manage as the activity increase
Link: