Mirror Mode

$4
Publisher Mystery Technologies
File size 501.50kB
Number of files 5
Latest version 1
Latest release date 2015-03-24 05:40:08
First release date 2015-03-24 05:40:08
Supported Unity versions 2018.4.2 or higher
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An easy way to add extra replay value to your game!

Mirror Mode is a great addition to Racers, Platformers, Puzzlers and more!

No extra scenes or assets required!

Just hook it into your Camera and Player Input, to start playing your game inverted!


Basic Activation:
MirrorMode.Activate()
Starts Mirroring the X Axis.

Custom Activation:
MirrorMode.Activate(XAxis, YAxis)
Starts Mirroring in the chosen axes.

Deactivation:
MirrorMode.Deactivate()
Stops all Mirroring.

Checking for Mirror Mode:
MirrorMode.IsMirroring
Returns True, if either the X or Y axis is currently Mirrored.

Adjusting Player Input:
MirrorMode.Scale, MirrorMode.Matrix
Your player input can be adjusted by multiplying it with either the Scale vector or Scale matrix.

Questions and Suggestions
Email: [email protected]
Twitter: @mysterytechs