Publisher | flipe-ms-rodrigues |
---|---|
File size | 1.36MB |
Number of files | 107 |
Latest version | 1.0.1 |
Latest release date | 2022-04-04 08:20:58 |
First release date | 2022-03-30 02:31:12 |
Supported Unity versions | 2018.4.2 or higher |
Simple to use yet highly customizable and easily extendable standalone ability system designed with MOBA/RPG/MMORPG-like games in mind, but nonetheless suitable for most any game wherein displaying ability/skill icons and/or managing their underlying functionality (cast time, active time, cooldown, resource cost, etc.) is required.
Features:
- a clean though highly customizable UI for displaying ability icons, their current state (usable, casting, active, cooldown, etc.) & animating state transitions;
- an easily extendable ability system built around scriptable objects;
- 5 example ability classes (push, heal, shield, flash & slowdown), each with its own game mechanics & adjustable visual effect (some of which using custom shaders);
- a tweakable tooltip for flexibly displaying ability info at runtime;
- an example player controller demonstrating one way in which to interface with the system;
- a collection of 43 "ability-like" icons (selected from Google's open source icon library) that fit the minimalist style (though the system works with any icon);
PS: Does not include (though it pairs nicely with) the Minimalist Bar System shown in the cover video.