Publisher | Warren Marshall Biz |
---|---|
File size | 19.24MB |
Number of files | 68 |
Latest version | 1 |
Latest release date | 2017-01-20 06:55:30 |
First release date | 2017-01-19 11:10:29 |
Supported Unity versions | 2018.4.2 or higher |
Create your own personal hell using these crumbling walls, piles of rubble and skeletal remains.
What Is A Mini Pack?
A small, affordable collection of professionally crafted assets that you can add to your Unity project. These packs are meant to save your artists from having to build every little detail in a scene. Use their time for something more valuable- like iconic vistas or hero props.
Even if these are not exactly what you need, maybe they're far enough along that your artists can tweak them a little to get what you need.
Technical Specs
Each pack uses a limited number of materials, so combining meshes for rendering efficiency is super simple. Every asset also has custom crafted lightmaps and collision geometry.
MESH_BoneDeco_01 : 2,787 T / 1,552 V
MESH_BoneDeco_02 : 4,974 T / 2,745 V
MESH_BoneDeco_03 : 2,622 T / 1,457 V
MESH_BoneDeco_04 : 434 T / 264 V
MESH_BoneDeco_05 : 1,573 T / 910 V
MESH_BoneDeco_06 : 4,902 T / 3,085 V
MESH_Column_01 : 2,672 T / 2,074 V
MESH_Column_02 : 424 T / 306 V
MESH_Rubble_01 : 636 T / 495 V
MESH_Rubble_02 : 1,278 T / 996 V
MESH_Rubble_03 : 324 T / 252 V
MESH_Wall_01 : 1,900 T / 1,476 V
MESH_Wall_02 : 1,568 T / 1,217 V
MESH_Wall_03 : 1,544 T / 1,200 V
MESH_Wall_04 : 896 T / 696 V
MESH_Wall_05 : 1,992 T / 1,548 V
MESH_Wall_06 : 2,456 T / 1,906 V
MESH_Wall_07 : 5,344 T / 4,148 V
MESH_Wall_08 : 1,568 T / 1,217 V
What Is A Mini Pack?
A small, affordable collection of professionally crafted assets that you can add to your Unity project. These packs are meant to save your artists from having to build every little detail in a scene. Use their time for something more valuable- like iconic vistas or hero props.
Even if these are not exactly what you need, maybe they're far enough along that your artists can tweak them a little to get what you need.
Technical Specs
Each pack uses a limited number of materials, so combining meshes for rendering efficiency is super simple. Every asset also has custom crafted lightmaps and collision geometry.
MESH_BoneDeco_01 : 2,787 T / 1,552 V
MESH_BoneDeco_02 : 4,974 T / 2,745 V
MESH_BoneDeco_03 : 2,622 T / 1,457 V
MESH_BoneDeco_04 : 434 T / 264 V
MESH_BoneDeco_05 : 1,573 T / 910 V
MESH_BoneDeco_06 : 4,902 T / 3,085 V
MESH_Column_01 : 2,672 T / 2,074 V
MESH_Column_02 : 424 T / 306 V
MESH_Rubble_01 : 636 T / 495 V
MESH_Rubble_02 : 1,278 T / 996 V
MESH_Rubble_03 : 324 T / 252 V
MESH_Wall_01 : 1,900 T / 1,476 V
MESH_Wall_02 : 1,568 T / 1,217 V
MESH_Wall_03 : 1,544 T / 1,200 V
MESH_Wall_04 : 896 T / 696 V
MESH_Wall_05 : 1,992 T / 1,548 V
MESH_Wall_06 : 2,456 T / 1,906 V
MESH_Wall_07 : 5,344 T / 4,148 V
MESH_Wall_08 : 1,568 T / 1,217 V