MetaBuddy

$19
Publisher Rate Limited
File size 4.38MB
Number of files 82
Latest version 1.6.32
Latest release date 2021-06-21 12:24:12
First release date 2020-11-12 08:17:12
Supported Unity versions 2018.4.2 or higher

NEW IN VERSION 1.6!
Auto-analyse checks your changes whenever files are staged for commit.
Zero clicks required...


NO MORE MISSING META FILES

Is your git repository full of commit messages like "add missing metas"?

MetaBuddy checks your changes before you commit, making forgotten meta files a thing of the past.

It takes a minute to setup, and automatically checks your changes for meta problems, right from within Unity.


MetaBuddy Website: Learn about MetaBuddy
Quick Start: Get up and running
Documentation: All the details
Email: Submit questions and feature requests
Support Discord: Ask questions and get help
GitHub Issues: Raise issues and ask questions
Roadmap: What's next?


HIGHLIGHTS

Easy meta file checking for everyone on your team, not just coders
Catches 10 types of meta file error, before they get committed
Works with any git client (command line, GitHub, GitLab, etc)
Error context menus help you fix errors quickly
Auto-analyse checks for errors whenever you (un)stage files for commit


HOW METABUDDY HELPS

• Meta file problems are a continual drag when keeping a Unity project in git.

• Mistakes like forgetting to commit meta files or accidentally changing GUIDs cause confusing behavior that affects the whole team.

• MetaBuddy eliminates that drag by keeping your project in a zen-like state of zero meta defects.

• It does this by catching problems early, helping everyone on your team to commit with confidence and reducing the time wasted chasing down issues.

• MetaBuddy has helped teams keep their projects clean of meta file problems over thousands of commits, saving countless hours of wasted developer effort.

Find out more about how MetaBuddy helps keep your repository in order.


PLATFORM SUPPORT

• Compatible with Unity Editor 2018.4 and later, on both Windows and macOS.
• Runs entirely in the Unity Editor. Compatible with all target runtimes.


USEFUL LINKS

Documentation
Roadmap
Website
Support Email
Support Discord
GitHub Issues

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