Publisher | Stas Bz |
---|---|
File size | 45.84MB |
Number of files | 104 |
Latest version | 3.0.4 |
Latest release date | 2023-09-30 09:28:15 |
First release date | 2016-04-08 10:27:24 |
Supported Unity versions | 2018.4.2 or higher |
- Synchronous/Asynchronous slice;
- Slice meshes with colliders converting BoxCollider, SphereCollider and CapsuleCollider to MeshCollider;
- Skinned mesh support (beta version)
- Easy to extend;
- Very fast algorithm (just take a look at reviews);
- Smart optimization. So after slice you will not see any redundant triangles or vertex due to slice;
- Android/iOS/VR supported;
- Slice by plane;
- Slice by knife (examples).
The game that uses this asset (android): BeSlicer
Documentation
You can try it for free here. This is fully featured mesh slicer, but with no source code (dll-s only). And it will not work in release mode more than one minute.
- Slice meshes with colliders converting BoxCollider, SphereCollider and CapsuleCollider to MeshCollider;
- Skinned mesh support (beta version)
- Easy to extend;
- Very fast algorithm (just take a look at reviews);
- Smart optimization. So after slice you will not see any redundant triangles or vertex due to slice;
- Android/iOS/VR supported;
- Slice by plane;
- Slice by knife (examples).
The game that uses this asset (android): BeSlicer
Documentation
You can try it for free here. This is fully featured mesh slicer, but with no source code (dll-s only). And it will not work in release mode more than one minute.