Publisher | Pixel Legend |
---|---|
File size | 330.66MB |
Number of files | 114 |
Latest version | 1 |
Latest release date | 2018-09-13 11:48:07 |
First release date | 2018-09-13 11:48:07 |
Supported Unity versions | 2018.4.2 or higher |
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/7fae143c-1cb0-4da5-8921-705f03af6c22_scaled.jpg)
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/31b2b9f8-309d-4796-b1cd-bb1d8349f473_scaled.jpg)
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/58e5aa77-8a39-4527-9aa1-d0ef4dd5d4e1_scaled.jpg)
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/c9d41df3-7daa-4eac-b051-c7f673e69670_scaled.jpg)
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/149f25e1-c9e0-4826-b3d8-f55073dc9596_scaled.jpg)
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/68db4f78-95e3-4e87-a2ac-46522e5ad77c_scaled.jpg)
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/2179383e-b439-411b-93c3-57d99fc6358c_scaled.jpg)
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/80ae7131-1dc6-439b-a1b0-b03b2ce9a017_scaled.jpg)
Package contains 48 high-quality static cloth meshes that share 4 texture atlases. Each mesh comes with 4 UV positions with a combination of four texture atlases allows one mesh to come in 16 different variations of texture. The project includes a demo scene with all meshes.
Package main features:
- shared texture atlases
- high quality PBR texture sets - 4096px
- 48 Meshes, optimized (triscount 1k to 3,5k), mobile friendly
- channel packed textures for memory optimization
- very detailed models, cloth were pre-simulated in special software
- models have UV channel 2 created by hand for lightmap so they can be used with dynamic and static lights
- demo scene
Package main features:
- shared texture atlases
- high quality PBR texture sets - 4096px
- 48 Meshes, optimized (triscount 1k to 3,5k), mobile friendly
- channel packed textures for memory optimization
- very detailed models, cloth were pre-simulated in special software
- models have UV channel 2 created by hand for lightmap so they can be used with dynamic and static lights
- demo scene