Publisher | Dest Studio |
---|---|
File size | 2.85MB |
Number of files | 337 |
Latest version | 1.3.5 |
Latest release date | 2015-06-01 09:14:51 |
First release date | 2014-02-12 06:51:45 |
Supported Unity versions | 2018.4.2 or higher |
Math Library for Unity contains large amount of useful objects and methods and is aimed to provide solutions for common geometric and algebraic tasks which game developers might face.
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- Primitives: line, ray, segment, plane, rectangle, aab, box, circle, sphere, triangle, polygon
- Intersection tests
- Distance and projection calculations
- Point containment tests
- Bounding objects construction
- Side testing
- Convex hull construction
- Point set approximation
- Numerical methods
- Pseudo random number generator with lots of useful sampling methods; Poisson disk sampling; shuffle bag
- Catmull-Rom and natural cubic splines with custom editor
- Utility methods for vectors and matrices
- Solid documentation
- Test prefabs showing examples of usage
- Source code included
Documentation file describing library contents with the examples is also available by the link.
- Primitives: line, ray, segment, plane, rectangle, aab, box, circle, sphere, triangle, polygon
- Intersection tests
- Distance and projection calculations
- Point containment tests
- Bounding objects construction
- Side testing
- Convex hull construction
- Point set approximation
- Numerical methods
- Pseudo random number generator with lots of useful sampling methods; Poisson disk sampling; shuffle bag
- Catmull-Rom and natural cubic splines with custom editor
- Utility methods for vectors and matrices
- Solid documentation
- Test prefabs showing examples of usage
- Source code included
Documentation file describing library contents with the examples is also available by the link.