Publisher | Roy Conan Alonso Rising |
---|---|
File size | 64.56MB |
Number of files | 25 |
Latest version | 1 |
Latest release date | 2017-11-06 10:10:32 |
First release date | 2017-11-02 11:46:23 |
Supported Unity versions | 2018.4.2 or higher |
You can spawn objects in the editor or at runtime based on the area of a sphere, assigned to objects, or within selected objects.
Ideal for creating waves of enemies, props spawn, or anything you can think of.
You can control the interval between waves and if the time between waves is shortened as time goes by, etc.
It has a function to rotate the objects inside the editor, to place turrets for example and that all look to a point, that all the objects have the same rotation, or that they copy the rotation of another object.
You can also make objects appear on the ground, in case your terrain is uneven.
Ideal for creating waves of enemies, props spawn, or anything you can think of.
You can control the interval between waves and if the time between waves is shortened as time goes by, etc.
It has a function to rotate the objects inside the editor, to place turrets for example and that all look to a point, that all the objects have the same rotation, or that they copy the rotation of another object.
You can also make objects appear on the ground, in case your terrain is uneven.