Publisher | Fraktalia |
---|---|
File size | 9.00MB |
Number of files | 105 |
Latest version | 3.1.3 |
Latest release date | 2021-12-27 11:35:28 |
First release date | 2016-11-21 11:43:22 |
Supported Unity versions | 2018.4.2 or higher |
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Advantages of a Masterscene
Games or large projects often contain many scenes which have to be managed. However, some objects should be in every scene for example user interfaces to display things like score, life, or energy. One solution is to create singletons, but they become a major hurdle quickly.
What it does
This asset does a very simple thing. It generates and manages a Masterscene. Every object inside the Masterscene is persistent throughout the whole application. Place all your services, subsystems, or gameplay-related features into the Masterscene, and they will exist in any other scene.
Easy loading and transition effects
Use the Masterscene to quickly implement scene transitioning and loading effects using the exposed events and the Unity animation system. No complex effect systems are required anymore.
Automatic build management
The Masterscene also automatically manages your scene entries in the build settings so you never have to add scenes manually before compiling your game.
Communication between scenes
Use the built-in world manager to communicate between scenes. For example, pressing a switch in the first level opens a locked door in the second level.