Publisher | Jichan Games |
---|---|
File size | 405.80kB |
Number of files | 166 |
Latest version | 1.0.1 |
Latest release date | 2024-03-12 01:39:18 |
First release date | 2024-03-04 01:48:14 |
Supported Unity versions | 2018.4.2 or higher |
MasterDataCodeAutoGen automates all the work required to reflect master data managed in Google Spreadsheets into your Unity project.
By using MasterDataCodeAutoGen, you can completely eliminate the hassle of tasks often required when creating functionality for master data. After editing your spreadsheet and importing it into Unity, you can immediately move on to implementing it in your game.
Key Features:
- Implementation of the process to load values from spreadsheets.
- Implementation of the process to reflect table data into a database based on the table.
- Creation of data classes and registration in the master data system when creating a new table.
- Reflection of records into the database when adding new records.
Asset includes the following third-party libraries:
1. Master Memory (MIT License)
2. Message Pack (MIT License)
3. lz4net (BSD 2-Clause "Simplified" License)
4. google-api-dotnet-client (Apache License 2.0)
5. msbuild (MIT License)
For details, refer to the Third-Party Notices.txt file in the package.