Publisher | Delight |
---|---|
File size | 7.44MB |
Number of files | 370 |
Latest version | 2.7.0 |
Latest release date | 2017-01-09 10:32:27 |
First release date | 2015-06-26 09:23:04 |
Supported Unity versions | 2018.4.2 or higher |
** Package depracated. Replaced by the framework Delight featuring code-generation, on-demand loading, data-schemas, better scalability and performance etc. Available at https://delight-dev.github.io/ **
MarkLight offers a language similar to HTML but instead of rendering elements of a
web page you create scenes in Unity.
The declarative design language can be used to create views and define their relationship to the underlying game logic. Views are modular building blocks that can represent anything in the scene (UI widgets, meshes, lights, etc):
It's a new elegant and intuitive way of designing and developing scenes in Unity. It speeds up development, it bridges the gap between designers and programmers through a common language, it allows designs to be more easily shared in the community. It's intuitive, powerful and easy to use.
• Design views using XUML - Views can be freely nested, re-used and combined.
• Fast and fluid workflow - Views are automatically processed as changes are saved.
• Elegant and Intuitive Data Binding - Using naming conventions and smart binding logic, binding data to your views is very straight forward. No "plumbing" or configuration required. The framework supports multi binding.
• Interactive - Effortlessy create interactive views that respond to user interactions. Use the existing event system events (click, drags, etc) or create custom actions with ease.
• Flexible styling using Themes - Modify the look & feel of views using Theme files. Control the theming through id- and style-selectors (similar to CSS).
• Localization support through Resource Dictionaries - Bind modifiable values to anything in your scene, can be defined in XUML and in code.
• Intellisense Support - Get intellisense when editing XUML.
• Create Animations and Transitions with ease - Setup and edit your animations quickly in XUML.
• Create Dynamic and Responsive content - Have views adjust to run-time changes of data and layout.
• Based on the uGUI - take advantage of new features as the Unity UI system continues to evolve.
• Build custom views - It fully supports and is designed for building custom views from scratch. All included elements are built using the same framework provided to you.
• 3 themes are included
• 40+ standard views included
• Compatible with PC, Mac, iOS, WebGL, Android and Windows Phone
• Compatible with Unity 4.6+ and 5.x
• Full source included
• A supportive community at: Slack Chat
• Tutorials and API docs available at: marklightforunity.com
And much more. Check the latest developments at www.marklightforunity.com.
The declarative design language can be used to create views and define their relationship to the underlying game logic. Views are modular building blocks that can represent anything in the scene (UI widgets, meshes, lights, etc):
It's a new elegant and intuitive way of designing and developing scenes in Unity. It speeds up development, it bridges the gap between designers and programmers through a common language, it allows designs to be more easily shared in the community. It's intuitive, powerful and easy to use.
• Design views using XUML - Views can be freely nested, re-used and combined.
• Fast and fluid workflow - Views are automatically processed as changes are saved.
• Elegant and Intuitive Data Binding - Using naming conventions and smart binding logic, binding data to your views is very straight forward. No "plumbing" or configuration required. The framework supports multi binding.
• Interactive - Effortlessy create interactive views that respond to user interactions. Use the existing event system events (click, drags, etc) or create custom actions with ease.
• Flexible styling using Themes - Modify the look & feel of views using Theme files. Control the theming through id- and style-selectors (similar to CSS).
• Localization support through Resource Dictionaries - Bind modifiable values to anything in your scene, can be defined in XUML and in code.
• Intellisense Support - Get intellisense when editing XUML.
• Create Animations and Transitions with ease - Setup and edit your animations quickly in XUML.
• Create Dynamic and Responsive content - Have views adjust to run-time changes of data and layout.
• Based on the uGUI - take advantage of new features as the Unity UI system continues to evolve.
• Build custom views - It fully supports and is designed for building custom views from scratch. All included elements are built using the same framework provided to you.
• 3 themes are included
• 40+ standard views included
• Compatible with PC, Mac, iOS, WebGL, Android and Windows Phone
• Compatible with Unity 4.6+ and 5.x
• Full source included
• A supportive community at: Slack Chat
• Tutorials and API docs available at: marklightforunity.com
And much more. Check the latest developments at www.marklightforunity.com.